The Items Leaderboard is RBX Invest's market screener: every Roblox Limited the site tracks, Classic and UGC, in one table you can sort and filter. (A Limited is an avatar item with a fixed number of copies that players resell. Classic Limiteds were released by Roblox itself and can be traded. UGC Limiteds are published by independent creators and can only be resold.) Ten columns cover price, supply and activity: RAP, Moving Avg, Total Value, Price, Copies, Remaining, Volume with Demand, Sales, Growth and Score. The default ranking is Total Value, the Sort range control switches the activity columns between 24 hours, 7, 14 and 30 days and all time, the Avg range control switches the moving average between 30, 90 and 180 days, and any metric can be bounded with a min and a max. Used well, it answers questions like "what's about to sell out?", "what's listed below what buyers usually pay?" and "what actually trades every week?" This guide explains every column, every control, and the screener setups experienced traders run.
Quick answer: The Items Leaderboard is a sortable, filterable table of every Roblox Limited RBX Invest tracks. Sort by Original Copies Remaining with the UGC type and the For Sale status to see what's about to sell out, by Volume to see what's actively trading, by Moving Avg to see what buyers have really been paying, and by Price to see the cheapest way in. The default sort is Total Value, which is RAP multiplied by the copies in circulation.
| Items Leaderboard at a glance | |
|---|---|
| What it lists | Every tracked Roblox Limited, Classic and UGC |
| Default sort | Total Value (RAP × copies in circulation), high to low |
| Sort by | Total Value, RAP, Moving Avg, Price, Creator Price, Growth %, Growth R$, Score, Copies, Original Copies Remaining, % Remaining, Volume, Demand Growth, Sales Total |
| Sort range | 24 hours / 7 days / 14 days / 30 days / All time, default 7 days; scopes Volume, Demand, Sales and Growth |
| Avg range | 30 / 90 / 180 days, default 30 days; scopes the Moving Avg |
| Filters | Type (Limiteds / UGC), Asset type, Sale status, name search, and a min or max on any sort metric plus Resellable, 40% Eligible and Copies I Own |
| Page size | 20 rows |
| Freshness | The table is served from a cache that refreshes within a minute or two; the sales windows, Demand and the moving average are rebuilt every hour |
What does every column on the Items Leaderboard mean?
| Column | What it means |
|---|---|
| RAP | Recent Average Price - the rolling average of recent sale prices for one copy. The market's consensus price. Full explainer: what is RAP? |
| Moving Avg (30d / 90d / 180d) | The typical price a copy sold for over the last 30, 90 or 180 days: the median of the daily average prices Roblox reports for the days the item traded, so one day of sales at a strange price cannot drag it. All three spans are printed in the cell, with the one the Avg range control selects in brighter type. A dash means nothing sold in the span. Hover it to see how many sales are behind the number. |
| Total Value | RAP × copies in circulation - the item's total market weight. The default ranking. |
| Price | The cheapest way to buy right now: the creator's price while original copies are still on sale, otherwise the lowest resale listing. A dash means nobody is selling at this moment. When the creator charges more than the cheapest reseller, the creator's price is printed underneath, because a Roblox bulk purchase pays that while creator stock lasts. |
| Copies | The total copies the creator set for the run. |
| Remaining | Copies still unsold from the original run, with the share of the run still left. "Sold out" at zero. "None left" with a "Resale only" tag means the creator closed the sale early, so the rest were never minted and resale is the only way in. A dash means stock isn't tracked for that item, which is typical for Classics. |
| Vol | Number of sales in the selected range. Underneath it, Demand: the change in the sales rate against the same length of time just before the range, blank until that earlier span had at least 10 sales. |
| Sales | Robux paid across the sales in the selected range. |
| Growth | The move in RAP over the selected range, in Robux and as a percentage, against the RAP the item carried when the range opened. A dash means nothing sold in the range, or too few earlier sales exist to price the move against. Under All time it compares RAP with the price the creator first sold at, and goes blank when that price isn't on record. |
| Score | The prediction score the item got at release, built from the creator's track record and the title's keywords. UGC only. |
A quick word on the two terms that column table leans on. RAP is Recent Average Price, Roblox's smoothed average of what an item has recently sold for, and it moves only a little with every sale. Copies are how many of an item exist and can change hands, so RAP times copies tells you how much Robux is parked in that item across everyone who owns one.
Two details are worth knowing. First, Vol, Demand, Sales and Growth all follow the Sort range control, and a sort or a filter on any of them follows it too. Under All time, Growth compares against the creator's original price while the three activity columns hold at 30 days, since the sales history doesn't reach back to the oldest Classics. Second, the Moving Avg follows its own Avg range control, so you can rank by 7-day volume and read a 90-day average on the same rows.
How do you sort and filter the Items Leaderboard?
Five dropdowns sit above the table. Sort by picks the metric; every column header is a shortcut to the same sort, and clicking the active header flips the direction. Sort range picks the span for the activity columns. Avg range picks the span for the moving average. Order flips between high to low and low to high, and low to high is the useful direction for two sorts: Price, so the cheapest buyable items come first, and Original Copies Remaining, so the items closest to selling out come first.
Type narrows to Classic Limiteds or UGC, Asset type to hats, hair, faces and so on, and Sale status to For Sale (the creator is still selling original copies), Resale Only, Off Sale or Sold Out. The search box matches item names.
Filter adds a min, a max or both on any metric you can sort by, in the unit the column shows: Robux for prices, sales and the moving average, percent for growth and % Remaining, a plain count for copies and volume. Filters stack and every one has to pass. Three more live in the same menu: Resellable (Roblox allows the item to be resold at all), 40% Eligible (the item can be sold inside any Roblox experience, which is what lets a reseller list it in their own game for the 40% affiliate cut) and Copies I Own, which appears once you're signed in. An item with no value for a filtered metric is left out, so a Growth filter also drops everything that didn't sell in the range. Results come 20 rows to a page, and the URL carries every setting, so a view can be bookmarked or shared.
What is the Moving Avg column, and how do you read it against RAP?
RAP is Roblox's smoothed average, and it moves a little with every sale, so a run of prints far above the usual price drags it up and keeps it there for weeks. The moving average takes a different reading. Roblox reports one average sale price for each day an item trades, and the figure is the median of those daily prices over the last 30, 90 or 180 days: line the trading days up from cheapest to dearest and take the one in the middle. Pick the span with the Avg range control. A short span tracks the current price closely; a long one tells you what the item has really been worth to buyers over a season.
The median is there for a reason. On a projected item, a handful of copies traded at many times the going rate pushes RAP up overnight, and a plain average of everything paid would follow it, because those few sales carry most of the Robux. The median only asks where the ordinary trading day sat, so the figure holds while RAP is inflated, and the gap between the two is a signal in itself.
Three reading rules. Hover the figure first: a median built on one trading day is that one day, and a 1,000,000 R$ figure on a Classic that traded once this quarter means less than the same figure across forty sales. Compare it with Price: a listing well under the 90-day figure is a listing under what buyers have usually been paying, which is a stronger signal than a discount to RAP alone. And compare the spans with each other: a 30-day figure above the 180-day figure belongs to an item whose sales have been rising, and the reverse belongs to one that has been sliding.
The same three averages sit at the top of every item page, each with its sale count, and under every card on Deals.
Which screener setups are worth running on the Items Leaderboard?
These are starting points for research. Always open the item page and check the chart, the volume and who holds the copies before spending Robux. None of this is financial advice.
The sellout watch
Type: UGC. Sale status: For Sale. Sort by: Original Copies Remaining, low to high, or % Remaining low to high, which is the same idea. UGC Limiteds behave differently before and after they sell out. While the creator still has stock, the resale price is anchored by the original price, since a reseller can't ask much more than the creator charges for a fresh copy. Once the last copy sells, resale supply is all there is. Items with only a few percent of the run left are the ones where that switch is about to happen. Cross-check the Vol column. An item nearly sold out with real weekly volume has demand behind the sellout. One nearly sold out with zero sales has just been sitting there.
The liquidity screen
Sort by: Volume, high to low. Sort range: 7 days. Liquidity means how easily an item sells. RAP is only trustworthy when sales actually happen, and this view shows you where the market is active: items you can get into and out of without waiting weeks for a buyer. If you plan to flip rather than hold, keep to items that appear high on this sort. Flip the range to 24 hours to see what's moving today, or 30 days for the steadier picture. The Demand line under each count tells you whether that pace is picking up or fading.
The value screen
Sort by: Price, low to high. Sale status: For Sale, or all. The cheapest buyable Limiteds. Useful for building a starter portfolio, but read the Growth column with suspicion here. Cheap items with deeply negative growth are cheap for a reason. Pair it with volume: cheap and traded beats cheap and dead. Then read the Moving Avg next to RAP: a price well under the 90-day average is cheap against what buyers have actually paid, while a price at the average is simply the going rate.
The underpriced screen
Filter: Price, max at whatever you'd spend. Avg range: 90 days. Sort by: Moving Avg, high to low. The top of this list is the items whose recent buyers paid the most for what you can get at your price today. Open each one and check that the average rests on more than a couple of sales before you treat the gap as a discount.
The momentum screen
Sort by: Growth %, high to low. Sort range: 7 or 30 days. What has moved the most against its own RAP when the range opened. Two cautions. A figure only appears for items that sold inside the range and had enough earlier sales to price the move against, so quiet items are blank by design. And a huge move on thin volume can be a projected item, one whose RAP has been pumped up by fake or coordinated sales so it looks worth more than anyone will really pay. Use this sort to find candidates, then check the shape of the RAP curve on the item page. Smooth climbs are earned. Vertical spikes are usually manufactured. Switch the range to All time for lifetime gains against the creator's original price, where old Classics with tiny issue prices dominate on history alone.
The blue-chip list
Sort by: Total Value, high to low, the default view. The biggest items by market weight are the market's blue chips: the most owners, the longest price history, and generally the most stable prices. When you want to park Robux somewhere boring, start at the top of this list.
What should you check on the item page after the leaderboard? Three things
The leaderboard finds candidates; the item page qualifies them. Click any row and check three things:
- The RAP trend. Look for a price history that climbs smoothly instead of in spikes, and for volume that backs up the moves. The three average price tiles at the top say the same thing in numbers: when RAP sits far above the 180-day average, recent sales are carrying it.
- Holder distribution. If the top 10 holders control most of the supply, a single whale (a holder with enough copies to move the price alone) decides the price.
- Related items. The "similar RAP" section shows what else your Robux buys at that price point. Sometimes the better deal is one row over.
If you're hunting for listings below RAP rather than researching items, that's a different tool. The Deals guide does it live.
The column definitions above match the leaderboard as of October 2026, and the figures behind them come from RBX Invest's own tracking of Roblox's catalog and resale data.
FAQ
Why does an item show a dash in the Price column?
The item can't be bought right now: there is no resale listing and no original stock available. It still has a RAP from past sales, which also means a seller entering at any reasonable price becomes the floor (the floor is the cheapest copy listed for sale).
What's the difference between Volume and Sales?
Volume counts transactions; Sales counts Robux. An item with volume 40 and small sales is trading cheap copies frequently. An item with volume 3 and huge sales moved a few expensive copies. Both matter: volume tells you liquidity, sales tells you where the money is.
What is the Moving Avg column on the Items Leaderboard?
The typical price a copy sold for over the last 30, 90 or 180 days: the median of the daily average sale prices Roblox reports for the days the item traded in that span. Free claims at 0 R$ are left out, so a free Limited that only moved by claim reads 0 rather than dragging its resale days down. It has a column of its own beside RAP with all three spans stacked in it, follows the Avg range control, shows a dash when nothing sold in the span, and names the number of sales behind it when you hover. The same three figures appear on every item page and on the Deals cards.
How is Moving Avg different from RAP?
RAP is Roblox's own rolling average, and it moves a little with every sale, so a burst of sales at a strange price lifts it and it stays lifted for weeks. The moving average is the median of the item's daily average prices over a span you choose, so a day or two of odd sales leaves it where the ordinary trading days put it. Use RAP as the consensus price and the moving average as the price a copy usually sells for; when RAP sits far above all three spans, recent sales are carrying it.
Why do some items show no Growth?
Growth needs a sale inside the selected range and enough earlier sales to price the move against, so items that didn't trade in the range are blank by design. Under All time it needs the creator's original price on record, which is missing for many older items.
How current is the Items Leaderboard?
The table is served from a cache that refreshes within a minute or two. Behind it, resale floors move within seconds to minutes of a listing, RAP is re-read from Roblox on a rotation, and the sales windows, Demand and the moving average are rebuilt every hour. For second-by-second price action on specific listings, use Deals; for your own listings, the Reseller Terminal.
What does the Remaining column mean?
Remaining is the number of copies still unsold from a UGC Limited's original run, with the share of the run still left under it. It shows "Sold out" at zero, and "None left" with a "Resale only" tag when the creator closed the sale early and the rest were never minted. A dash means stock isn't tracked for that item, which is typical for Classic Limiteds.
What is Total Value on the Items Leaderboard?
Total Value is RAP multiplied by the copies in circulation, the item's total market weight across every owner. It is the default ranking, and sorting by it high to low gives you the blue-chip list: the most owners, the longest price history and generally the most stable prices.