LOL Series History: Roblox's Fruit-Faced Limiteds

The Roblox LOL series began in 2010 with a pear renamed over copyright fears. See LOLHOO, LOLHOW, LOLWHY, LOLEARTH, and LOL Moon's live July 2026 RAP data.

The Roblox LOL series is a five-item family of Classic Limiteds built around fruit and celestial faces with gaping, tongue-out mouths: LOLHOO, LOLHOW, LOLWHY, LOLEARTH, and LOL Moon. The line ran from April 2010 to June 2014, and as of July 2026 the whole family trades in a tight band roughly between 19,000 and 23,500 RAP, making it one of the more approachable "OG era" Classic Limited sets left on the market.

What Is the LOL Series?

Every item in the LOL series shares the same joke: a round object (a piece of fruit, a planet) wearing a wide, toothy mouth with a tongue hanging out. It's a silly, low-effort design by modern UGC standards, but that's exactly why long-time traders collect it. These faces are a snapshot of Roblox's catalog humor from 2010, back when a goofy face slapped on a sphere was enough to become a hit hat.

The series isn't officially numbered by Roblox. It's a community-recognized grouping, documented on the Roblox Wiki, of five hats released across four years that all reuse the same mouth design on different bases. None of the five is a UGC Limited. All five are Classic Limiteds, meaning they move through Roblox's player-to-player trade system as well as marketplace resale, subject to the standard 2-day post-trade and 7-day post-resale-purchase holding periods for Classic Limiteds.

The Copyright Scramble That Created LOLHOO

The series' first item has the messiest origin story. According to the Roblox Wiki's community history, the hat published on April 9, 2010 was originally a green pear based on a well-known internet image, "The Biting Pear of Salamanca." Within days, on April 13, 2010, Roblox swapped the pear texture for an orange and renamed the item from LOLWUT to LOLHOO, reportedly to sidestep a copyright issue with the pear artwork. The orange redesign also drew comparisons to the Annoying Orange web series, though the two are unrelated in origin.

That rename is why LOLHOO carries the highest favorite count in the family by a wide margin, at over 28,000. It's the item most people mean when they say "the LOL hat," and it's the one with the most collector name recognition.

One week later, LOLHOW followed on April 16, 2010, a maroon apple with the same gaping mouth. Community sources tie its release to Reese's Mystery Pony Piñata, a promotional item bundle from that period, though Roblox's own catalog listing shows it as a standard limited-quantity release rather than a guaranteed piñata pull. Treat the piñata connection as wiki-documented lore rather than a confirmed mechanic.

LOLWHY arrived on April 30, 2010, a pineapple version sold directly for 40 Robux with a stock of 2,500 copies. It's the cheapest item in the series by original price and, fittingly, carries the lowest RAP of the five today.

The series went quiet for a year before LOLEARTH launched on April 21, 2011, selling for 300 Robux. This one swapped fruit for a planet, texturing a globe with green continents and the same tongue-out mouth. An earlier draft texture reportedly showed a snowy continent before Roblox settled on the all-green look that shipped.

The series' final piece, LOL Moon, didn't arrive until June 20, 2014, three years after LOLEARTH and four years after the original wave. It sold for 300 Robux and completed the celestial pairing with LOLEARTH. As of that release date, the Roblox Wiki recognizes exactly five items as belonging to the LOL series, and no sixth item has been added since.

Every LOL Series Limited: Live Market Data

Ranked by current RAP as of July 2026, based on live data from the items leaderboard:

Item Released Original Price RAP Lowest Ask Copies
LOLEARTH Apr 21, 2011 300 R$ 23,443 26,900 970
LOLHOW Apr 16, 2010 N/A 23,200 23,450 1,514
LOL Moon Jun 20, 2014 300 R$ 21,758 21,000 1,001
LOLHOO Apr 9, 2010 N/A 21,638 25,189 2,591
LOLWHY Apr 30, 2010 40 R$ 18,996 18,499 2,318

Two things stand out. First, the whole family sits within about 4,500 RAP of each other, a tight spread for a Classic Limited set spanning four release years. There's no single grail carrying the line the way a Dominus or Valkyrie does; the LOL series is a set where each piece is worth collecting for roughly the same money. Second, lowest ask and RAP track each other closely across all five items, within a few percentage points in most cases. That's a sign of a liquid, actively-traded market rather than a thin one, so RAP here is a reasonably honest read of what the items actually change hands for, unlike some deep-grail items where a stale RAP can sit far from the real trading price.

LOLHOO's relatively low RAP despite its huge favorite count and 2,591 total copies (the largest supply in the series) shows supply still matters even for the most iconic piece. LOLEARTH and LOLHOW, with smaller supply counts under 1,600, both command a premium over the more common LOLHOO and LOLWHY.

Before the Series: I, LOLRUS and LOL Santa

Two older hats share the "LOL" naming pattern but predate the wiki-recognized series and aren't counted among its five official members.

I, LOLRUS is the oldest, published September 21, 2007 for 15 Robux before going off-sale that October. It became a Limited on October 12, 2009. Despite the walrus pun in its name, the Roblox Wiki's community history attributes the design to Minazo, a Japanese seal that was a minor internet phenomenon in the mid-2000s. It's worth flagging for a different reason: its RAP currently sits at 38,351, well above the entire five-item series, but its lowest resale ask is only about 22,000. That's a wide gap between RAP and the actual floor price, likely the residue of an old high sale that RAP's smoothing formula hasn't fully worked out of the average yet since RAP only closes 10% of the gap between the old average and each new sale. Anyone pricing I, LOLRUS off RAP alone would be overpaying by a lot relative to where it's actually trading.

LOL Santa came next, published December 14, 2009 for 100 Robux. It's a lower-value piece today, with RAP around 4,001, well below every item in the main series.

Neither hat is wrong to think of as part of the broader "LOL-named goofy face hat" tradition on Roblox. But when traders and the Roblox Wiki refer to "the LOL series," they mean the five-item 2010 to 2014 run: LOLHOO, LOLHOW, LOLWHY, LOLEARTH, and LOL Moon.

What Drives the LOL Series' Premium?

A few things keep this series relevant to collectors sixteen years after the first piece launched.

Fixed, permanently closed supply. None of the five items has been reissued or resold by Roblox since going off-sale. Copies remaining sits at zero across the board, so the only way in is buying from an existing holder.

Nostalgia demand from the 2010 to 2011 collecting era. Traders who remember Roblox's catalog before UGC existed treat these early joke items as artifacts of a specific period, similar to how collectors treat the earliest Domino Crown or Bucket variants, just at a lower price tier.

A relatively low entry price for an "OG" Limited. At roughly 19,000 to 23,500 RAP, the LOL series sits well under grail-tier Classic Limiteds, making it one of the more accessible ways to own a genuinely old Roblox item without spending grail money.

A complete, closed set. Because the Roblox Wiki and the trading community both treat the series as finished at five items, collectors chasing a full set know exactly what they need and that the list won't grow.

Collector's Outlook

The LOL series isn't a headline grail line, and it's unlikely to ever command Dominus or Valkyrie money. What it offers instead is a complete, well-documented, moderately liquid set of genuinely old items at a price point many active traders can actually afford to complete. The tight RAP spread across all five pieces, combined with resale asks that track RAP closely, suggests a healthy market rather than one propped up by a handful of inflated listings.

Anyone building out a Classic Limiteds collection around 2010-era catalog history could reasonably treat LOLHOO as the anchor piece, given its favorite count and name recognition, while treating LOLWHY as the accessible entry point given its lower RAP. This is not financial advice. RAP and resale prices move, and item values can fall as easily as they rise; do your own research before buying into any Limited.

Traders tracking this kind of item across a portfolio can watch live pricing on the items leaderboard or set up alerts on the Snags deal feed for when a LOL series piece lists below its going rate.

FAQ

How many items are in the Roblox LOL series?

Five: LOLHOO, LOLHOW, LOLWHY, LOLEARTH, and LOL Moon, released between April 2010 and June 2014. I, LOLRUS (2007) and LOL Santa (2009) use similar naming but predate the series and aren't counted among its official members.

Why was LOLHOO originally called LOLWUT?

The item launched April 9, 2010 as a green pear based on a well-known internet image. Roblox swapped the texture to an orange and renamed it LOLHOO four days later, on April 13, 2010, reportedly over a copyright concern with the original pear artwork. This detail comes from community-maintained Roblox Wiki history and isn't confirmed by an official Roblox source.

Are any LOL series items UGC Limiteds?

No. All five items are Classic Limiteds, first released between 2010 and 2014, years before UGC Limiteds launched in April 2023. They trade through Roblox's player-to-player Trade system as well as marketplace resale.

Which LOL series item is the most valuable?

By current RAP, LOLEARTH leads the family, followed closely by LOLHOW. All five items sit within roughly 4,500 RAP of each other, so the "most valuable" ranking can shift with normal trading activity.

Is I, LOLRUS part of the official LOL series?

No. It predates the series by three years and isn't included in the Roblox Wiki's five-item series listing, though it shares the naming convention and the same tongue-out mouth design language that the later series would reuse.